You can use Steamworks.NET with Unity or non-Unity based .NET projects.
A primary goal of Steamworks.NET is to be as easy to get started as possible, while maintaining a near 1:1 mapping of the Steamworks C++ API.
Features
Steamworks.NET was designed to follow as close to the native Valve provided C++ API as possible and boasts 100% coverage of the native Steamworks API across all interfaces!
Here’s just some of the things that Steamworks.NET makes possible.
Utilizing Steamworks Stats and Achievements API provides an easy and effective method of storing persistent gameplay stats and roaming Achievements.
Leaderboards
Steam provides a solid set of Leaderboard focused APIs so that your players can see who’s the fastest, the strongest, or just the downright deadliest!
User Authentication & Ownership
A variety of different API’s are provided to manage User Authentication and Ownership.
Matchmaking
Steamworks provides an excellent set of tools for multiplayer Matchmaking perfect for both server based and lobby oriented games.
Community
The Steam Community API is a set of APIs which allow you to utilize the Steam Overlay to it’s fullest and access information about other players including but definitely not limited to: Persona Name, Avatar, and Group Memberships.
Peer-to-Peer Networking
A networking abstraction layer is provided to take the difficult logistics of sending data over the internet. Never worry about connectivity issues caused by things like port-fowarding ever again!
Steam Cloud
The Steam Cloud provides the simpliest possible way to sync your save-game data to the cloud allowing your players to keep their in-game progress without hassle when switching between devices or even after a nasty computer crash!
Valve Anti-Cheat
VAC is there to provide you with an additional layer of security in your competitive multiplayer experiences. It is very similar to a virus scanner and has maintains a list of known cheats to detect.
And many more features
Infact Steamworks (and therefor Steamworks.NET by extension) contains far too many features to list!
Steamworks is a free development suite for game developers including all important and needed files and tools for developing games on Steam. It can optimize the settings in the game to run on various Windows computers. The Steamworks Common Redistributables are available on both 32-bit and 64-bit PCs.
Your games will crash while launching when there are no Steamworks Common Redistributables. If you happen to remove the common redistributables, you will experience problems while playing or launching the game. For this reason, you must not delete the Steamworks Common Redistributables.
Steam uses the Steamworks Common Redistributables (228980) (aka Steamworks Shared or CommonRedist ) package to collect several packages, which are often a dependency for games and install those automatically if required.
Basically when you register for Steamworks, you have to pay 100$ and they give you one "slot" for a game. If you want to publish another game, you'll just have to buy another slot for 100$.
Open an account on Steamworks and prepare your product page.
Register on Steamworks using your Steam account (or create a new account if necessary). After registering and paying the fee for a single app/game, you will be able to create a new product and start setting up the product page.
Its extensive game library, user-friendly interface, social features, sales and discounts, automatic updates, and security measures collectively contribute to an unparalleled gaming experience. Whether you're a casual gamer or a dedicated enthusiast, Steam continues to redefine and elevate the world of gaming.
Introduction: My name is Merrill Bechtelar CPA, I am a clean, agreeable, glorious, magnificent, witty, enchanting, comfortable person who loves writing and wants to share my knowledge and understanding with you.
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